An ideal Naval Warfare game like you always imagined! ・A unique mix of RPG, 2D shooter and tactical genres combined in a beautifully designed anime game ・Easy and intuitive gameplay, built on the concept of 2D side-scroller, is the main feature of Azur Lane ・Organize up to six ships into flotilla, break through enemy gunfire and defeat them! Azur Lane HMS Teambuilding Guide ... Make yourself comfortable, this will be your version of 3-4 for a while. Furthermore, Destoyers have low defenses, so you have to be careful not to be hit by powerful attacks. This page was last modified on 27 January 2021, at 10:53. Enemies under this effect will take 8% more damage from shelling. In practice the calculations are significantly more complicated as the damage is a combination of shell DPS and fragment DPS depending on the relative position of its midair detonation to targets. The only BB guns you should be using atm are the purple 406mm mk6, purple twin 410mm, and the gold twin 381mm from the core data shop. User account menu. It's often considered the rate of fire specialization gun. Despite of this being a research weapon, it doesn't bring many new things to the table. 2019/02/22 update: Equipments from EN's Winter Crown event were added to the guides. Edit. The T2 purple version of this is still considered a good AA gun. More hidden stats and mechanics will be added and discussed. This lends to two kinds of min-max design for these guns: 1. As discussed in the overview, sanshiki has a burn damage coefficient of 1.2 and not the normal 0.6 that HE shells have. Damage per shot is actually less, despite of having only 2 shells vs 3 and at higher caliber. Type: BB Gun: Rarity: Often seen as the AP version of the MK6 as their stats are almost identical except for ammo type. https://store.playstation.com/en-us/product/UP0680-CUSA13664_00-0004000000000000Azur Lane joins World of Warships: Legends for a new collaboration! Once you have got the higher tier one, and you have install them to all your ships, any extra you can proceed to […] With the first anniversary celebration of the side-scrolling shoot ‘em up Azur Lane now in full blast, there has been some uptick in the playerbase as the game's climb in popularity continues. Shogun biedt een uitgebreid assortiment van Airsoft replica's voor de spelers. Royal Navy BB Gun. The DPS of a LB3 battleship with a manually aimed first volley is thus 3.2x the stated DPS values on this page, while fully automatic BB usage is 3.0x the stated DPS values on this page. Subreddit for the mobile game Azur Lane. ... Azur Lane Wiki is a FANDOM Games Community. Royal Navy BB Gun. If you know the battles are going to be short (usually non-boss) and you wont get to trigger your skill more than once no matter how much you cut the reload, then go ahead and use the 410mm. 2019/04/13 update: Research equipments added to the guides. The reason is that this gun's base stats aren't all that bad(comparable to MK6), and the +45 FP can boost your final gun damage. Historical notes. Azur Lane Japanese Pronunciation Guide for Ships w... Azur Lane Weeaboo Pronunciation Guide for Ships wi... WHAT EQUIPMENTS SHOULD I USE IF I HAVE NOTHING BUT... Azur Lane Ammo Type Modifiers (Table) Azur Lane(EN) Equipment Box Contents: WHICH BOXES ... Azur Lane Dorm Guide; Azur Lane Simplified AA Equipment Guide v.20180901 Name Image Stars Nation Firepower Anti-Air DMG RoF Ammo ... Azur Lane Wiki is a FANDOM Games Community. But it's an AP gun. Therefore when possible, HE guns should be your primary choice. But even with all things considered, this gun's usage is still likely very niche. CA Guns- Because there aren’t too many Heavy Cruiser guns to choose from, you’ll generally be forced to use whatever you have at hand. https://gurugamer.com/mobile-games/azur-lane-equipment-guide-11072 Destroyers have the highest fire rate in the game, but they don’t beat cruiser ships in terms of firepower. The quad gun is terrible. Royal Navy BB Gun. Base ID: 44100 CN: 双联380mmSKC主炮 JP: 380mmSKC連装砲 KR: 380mm SKC 연장포 EN: Twin 380mm Main Gun (SK C) T1. When firing the Main Gun, #% chance to launch a frontal barrage. On those maps MK6's worse accuracy becomes an advantage because its salvo covers more area. The "true" Hood gun. Azur Lane(EN) In-Depth Equipment Guide Series: Destroyer Main Guns September 13, 2018 Return to Index Destroyer Main Gun Overview The purpose of destroyer main guns can be either skill trigger or damage output. Battleship/Battlecruiser/Monitor Main Gun Overview. Enemies under … But it fires normal shells, rendering this gun pretty much useless. Often considered the best BB main gun for BBs with firing-based skill triggers because it has useful ROF advantage without losing much of stats if at all. HE shells travel slower than other ammunition types, and Sanshikidan shells explode in midair. For a stereotypical BB with 3 secondary gun turrets, this will translate to three salvos of 2x3, which equals 6 mini salvos, allowing your BB to keep up with the boat-train. Azur Lane Thread 2 Thread ... TBH it's mostly nice because I can now comfortably focus back towards BB guns instead like my original plan since I don't expect ever really needing a second Triple 310 and it's one extra part of "truly maxed Azuma" that's out of the way. They are also some of the fastest moving ships and can be used to defeat powerful bosses on manual thanks to their ability to dodge attacks. Coupled with other attributes of BB guns, things might not always be apparent. It is good to keep this option available. The best AP option in the game as of now. Cuteness boost her to azur lane diego retrofit blueprints are free chance to be a top. Destroyers are part of the vanguard fleet, which are the three ships you control in battle. Navweaps. As expected, each does less damage than the shells from twin and triple guns. A collection of Azur Lane guides. HE shells are very much preferred in PvE. The gun is still very disappointing for almost all situations though. A mix of side-scrolling shooting and RPG in Japanese style! 1. Our Azur Lane tier list provides you a selection of the best ships to include in your team to progress through the game as painlessly as possible. The formula used to compute the DPS values of the guns below (against Light, Medium and Heavy armour) is as follows: [math] It pretty much functions the same as the MK with minor ROF bonus. In Azur Lane, battleships stay behind at the Main Fleet while loading their main guns for salvos that will be targeted towards the front of the player-controlled Vanguard Fleet. Mostly due to the reload being a bit too slow. 7. From Azur Lane Wiki. Not as fast as the purple 381mm, but still very good. BB Main Guns: 1: 200%/200% DD Main Guns/CL Main Guns: 2: 100%/100% AA Guns: 3: Skills; Divine Marksman Every 35 (15) seconds, fires a special guaranteed Critical Hit barrage towards the enemy farthest away from this ship. It's a kind of incendiary weapon. This is where timeframe control in BB guns need to be considered. This likely refers to the turrets mounted on Hood.Compared to the Twin 381mm (BL 15" Mk I), these turrets had the same guns, but had greater maximum elevation, thicker armor, and various internal improvements. 131k members in the AzureLane community. Rate of fire is faster than the MK6, albeit minimally. Note: This list is a work in progress and may be changed without notice. The following tables lists all the equipment that can be used in Battleship Main Gun slots. Better stats all around. Welcome to the official Facebook Page of Azur Lane This guide is meant to focus on some of the best choices for ships in your fleet, as Azur Lane features a ton of different shipgirls with different rarities. It also has a very slow reload to compensate. Not really that hard to obtain. ... Azur Lane Wiki is a FANDOM Games Community. Often considered as the lowest priority among research equipments. Press J to jump to the feed. For explanations of weapon modifiers, click. To reiterate, when comparing this to another gun, if the battle doesn't last long enough for the other gun to fire twice, then the other gun's DPS is irrelevant, and only salvo damage matters. by Intel8008 Intro A General guide for equipment and their respective lower tier options for Commanders who are new to the game or who have limited resources to construct or obtain them. Name Image Stars Nation Firepower Anti-Air DMG RoF Ammo ... Azur Lane Wiki is a FANDOM Games Community. The Deutschland-class CA's are "pocket battleships", basically CAs with guns so large they should've belonged on a BB. In addition, Battleship/Battlecruiser guns have a much wider firing arc, which allows them to go past enemy shields. In this game, you collect human representations of World War II warships called “shipgirls“. Battleship (BB)/Battlecruiser (BC)/Monitor (BM) main guns are quite different from the other guns. BB Main Guns: 1: 150%/150% DD Main Guns: 2: 70%/70% AA Guns: 3: Skills; Frontal Fire When this ship fires a Salvo: 20.0% (50%) chance to fire a special barrage. Main gun turning around is not very necessary, especially not when the main gun … This guide is far from a solo effort: while the writing is mine, the tierings are researched and approved collegially with Gurosebe#4054, Enbayft#2527, Dami chan #2228, Bluerendar#2640 and the #helpful fellows over at the Azur Lane English Community server, while the coding framework that makes this possible was provided by Enbayft#2527 and improved … 2. Destroyer ships also pack high-damag… \mathrm{Damage\ per\ Second} &= \dfrac{\mathrm{Damage\ per\ shot(Dmg)} \times \mathrm{Damage\ Coefficient(Coef)} \times \mathrm{Number\ of\ Shots(R)} \times \mathrm{Armor\ Modifier}}{\mathrm{Reload(Rld)}+\mathrm{Volley\ Time(VT)}} However, this can be unsuitable for maps full of fast-moving enemies. 06/12/2020: Added entries for what I'm assuming is 2 new CL guns (Only blue quality) and a Fighter and Torpedo Bomber (Also blues), but I don't have any stats or info on them yet, other than names. In this video you'll find out what battleships are regarded as the best, and the reasons behind why they are good. 3. Press J to jump to the feed. Jump to navigation Jump to search. This will modify their DPS values in practice. All the values used do not factor in the Reload or Firepower stats. Deze variatie loopt uit van een klein vuistvuurwapen tot machinegeweer en sluipschuttersgeweren. Very close to the MK6. More importantly, this will also add the new equipments introduced between now and the last update (which was months ago). Skybound Oratorio CL guns are updated, Aircraft info still incomplete. From Azur Lane Wiki. Auxiliary Guns: Who Can Use Them? by Intel8008 Intro A General guide for equipment and their respective lower tier options for Commanders who are new to the game or who have limited resources to construct or obtain them. BB-type AP shells that hit their target have 20-25% chance to inflict an effect known as "Armor Break" on heavy armor. While equipping a CL Gun in the Auxiliary Weapon slot: sets the Range of the CL Gun to 65 (90) and decreases its DMG by 35%. So don't wait, get it as soon as you can if you haven't already. YAY! Azur Lane. So if you managed to take care of that, then this becomes usable. BB Main Guns: 1: 200%/200% CL Main Guns/DD Main Guns: 2: 70%/80% AA Guns: 3: Skills; Augmenting Mechanism: Setzer Principle Decreases the loading time of this ship's Main Guns by 20.0% (40%) and fires an additional Lv.1 (Lv.10) barrage along with its primary Salvos. Theoretical DPS is comparable as well. Barrage DMG is based on the skill's level. In general, for guns with stat tradeoffs, it's best to consider what are you expecting to encounter/to achieve in specific maps. A short Guide on all healers in the game.#AzurLane• Track Info:Title: By The CroftArtist: Joakim KarudTitle: Life Goes OnArtist: Del. Shit spread, dmg and reload all in one package. One scenario I can think of that this gun might actually utilize all of its theoretical DPS would be one in which the player attacks a gigantic, immobile enemy that fills up the whole right side of the screen(for example, some enemy that represents a port or other land structures of some kind). Acquisition Range: The maximum distance from an enemy for the gun to rotate and attempt to aim. For shorter battles with many enemies where you won't get to your second round of shelling anyway, this gun is usable for its AOE to clear things faster. Stub page. Last year I wrote an equipment guide for Azur Lane: http://himeuta.org/showthread.php?11450-Quick-and-Dirty-Equipment-Guide It received some, Return to Index Destroyer Main Gun Overview The purpose of destroyer main guns can be either skill trigger or damage output. However, the per salvo burst damage is still reasonable. FP+45 is better than the MK6, but base damage is lower, and on high level ships the extra firepower is not enough to make up for the lower base damage. In this category, we have to divide into two sections: … Every salvo has 4 shells. Firing BB guns purely for the purpose of ignition and fire damage is a bad tactic to begin with, but even if you wanted these small fragments to light enemies up they probably won't do a great job anyway. Because this is a gold gun, it's +45 instead of +25. Will be worked into a proper page eventually. Single 76mm (3"/50 caliber gun) 7x1 12 0 0.67 50 360° 5° Normal Eagle Union Triple 102mm (BL 4" Mk IX) 10x3 25 0 2.86 52 360° 25° Normal Royal Navy Twin 100mm (Type 98) 12x4 15 30 0.96 50 360° 0° Normal Sakura Empire ... Azur Lane Wiki is a FANDOM Games Community. It has a good balance between shelling damage and skill trigger while having useful HE shells. Speeds are given in knots, the same units that ship and aircraft speeds are given in. The 65 acquisition range may be helpful in improving reaction time against fast-moving suicide boats.When(if) the purple T3 version comes out, I’m assuming that the range would stay at 65 only with better stats (and being +10 moddable), which would make it much more of a backrow gun … When choosing a gun to equip, the damage type and enemy armor are the most important factors to consider. 2018/10/26 update: Equipments from EN's Fallen Wings event were added to the guides. AP shells travel the fastest of all ammunition types. 6. BI-type 40mm Twin Machine Gun ★★ 5 19x1 1.10 Normal BI-type 40mm Twin Machine Gun ★★★ 12 22x1 1.05 Normal BI-type 40mm Twin Machine Gun ★★★★ 25 26x1 1.00 Normal Octuple 40mm QF 2 pounder Pom Pom ★★★ 12 ... Azur Lane Wiki … Weapon modifier is part of the fire damage equation, and both guns are pretty much equal in all other variables. Pretty hard to azur lane san diego requirements for the wrong time, but lack the public. If you have special need for AP gun(for example PvP or in a battle where you know the boss has medium armor) then go ahead and use this gun. Stereotypical top tier CA gun. Otherwise the stats are not too bad. Ship skills and special equipment should also be considered and may favor specific guns over the normal choices. Very accurate AP gun. Sanshikidan guns have a 30% chance of setting any target they hit on fire, and HE guns have a 50% chance of setting any target they hit on fire. For ships like Hood that have good firing-dependent triggers, this is a great choice as a transitional gun before you get the purple 410mm or the purple 381mm purple.
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